Things can go pretty poorly if we don't draw these cards or if our opponent can counter or destroy them because of the legend rule. Our deck is really dependent on having a Mirror Box on the battlefield and, to a lesser extent, Bard Class. Temur Mirror Box's biggest enemy is often itself. The idea is that after we make a ton of mana, draw a ton of cards, and play pretty much all of the legends in our deck, we can finish our turn with Goro-Goro, give everything haste for just a single mana, and close out the game with a massive surprise attack! The Matchups The final important piece of the deck is Goro-Goro, Disciple of Ryusei. Finally, Jacob Hauken, Inspector is mostly a fun-of and might be better as another copy of Gretchen Titchwillow but offers some early-game looting and then free spells later if we manage to flip it (which isn't difficult with the amount of mana our deck can make). Gretchen Titchwillow lets us turn our extra mana into cards, giving a mana sink for all of our Magda and Birgi mana. Toski, Bearer of Secrets is another card that is powerful as a one-of but gets really out of control in multiples, when each creature we deal combat damage with draws us multiple cards. Since our deck is planning to make oodles of mana, we need oodles of cards to cast with the mana, or else it's worthless. With multiple on the battlefield, many of our cards essentially become free, and some even turn into rituals by generating mana! Together, these cards help ensure that once our deck gets going, we have all of the mana we need to cast every card that we can draw. Meanwhile, Birgi, God of Storytelling makes mana as we cast spells. With two Magdas on the battlefield, we can make a ton of Treasure mana each turn since each copy of Magda triggers the others to make a Treasure. Magda, Brazen Outlaw makes a Treasure token whenever a Dwarf becomes tapped (which is where Esika, God of the Tree comes in, allowing us to tap Magda, Brazen Outlaw without sending it into combat). Magda, Brazen Outlaw and Birgi, God of Storytelling are both powerful cards on their own, but they get really out of control when we have multiple on the battlefield thanks to Mirror Box. While our deck is overflowing with legends, the most important of the bunch are the ones that make mana or draw us cards, which allow us to snowball through our entire deck (or, at least, most of it) with the help of Mirror Box and Bard Class. Meanwhile, Bard Class gives us the ramp and card draw we need to flood the board with an insane amount of legends, making it the perfect backup to Mirror Box. It also pumps our legends, which is a nice bonus but not the primary reason we're playing the artifact. Our namesake Mirror Box lets us keep multiples of the same legend on the battlefield, which can do some pretty absurd things with legends that generate mana or draw cards, but more on this in a minute. The two most important cards in our deck are our legendary-matters support cards Mirror Box and Bard Class. Anyway, after trying a bunch of different possibilities, I landed on Temur Mirror Box as the build that could do the most spectacular things. I wouldn't be surprised if we see a lot more of it in the not-too-distant future, not just in Standard but in other formats as well. In fact, Mirror Box might be the new Panharmonicon, in the sense that it's a colorless card that can support a ton of different decks. The hardest part of building around Mirror Box-by far-was narrowing down all of the possibilities.
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